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While I liked the game and found character control and voxel graphics well done. I also liked the idea of switching between characters. My biggest issue was the interface or lack of one. No inventory was quite the hurdle as didn't realize I had other sub weapons until far later. The dungeons that I played lacked any puzzles and consisted of mostly arenas filled with enemies. Sorry if I sound too critical but I really did enjoy my time with it.

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If you liked this one, check out my new one, an open world 3D zelda using DS game models:

https://lierniwait.itch.io/tetra-and-the-lonely-island

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This game is a hidden gem. Great work. 
Even better that it's made in Godot.

Do you plant to add windowed mode or resolution settings?

Tip for people playing on ultrawide monitors.
Change your display settings to 1366 x 768.

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Thanks. Got a new one coming in the next couple weeks.

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Having issues getting this game to even launch. It gets on the godot screen playing the theme, but never progresses. Any idea why?